

You can create custom matches or do online matchmaking. Returning as a separate mode is multiplayer. These aren’t very exciting on their own, but it’s enough.

There are only three event types: power race is a race for first across the finish line but with weapons, speed races gives you boost rings and no weapons, and survivor is a weapons free-for-all as a countdown timer slowly eliminated from the race. Collecting a duplicate of one will enhance its power or give you additional ammo. You’ll collect them, and store up to two different kinds. There are six power-ups that range from standard things like shields, machineguns, missiles, and repair. No matter which of the now sixteen planes you choose from, there’s something that will either cater to you or the level you’re about to play. It’s a really solid, if not predictable set of environments with combat and racing. There is a barrier that will come up if you stray too far off-track in any direction. All of the tracks are really open and offer different biomes, but not unlimited. The act of flying and shooting comes pretty natural, and there’s a solid tutorial to get you used to it all. Or in some cases, the better planes to be used in prior races to place higher. As you win races and do well, you’ll unlock planes and skins to be used in future races. There are seven stages, containing roughly five events each.
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Since there’s no story to tell, the campaign is just an organized series of races that offer variety from one another while introducing you to new locales as you unlock new races. But if you did everything there was ten years ago, this becomes harder to recommend for a return trip. If you’ve missed out on the game when it originally came out, it’s worth playing. So what is new? Well, skins for THQ Nordic games like Darksiders it seems, but not much else. It does include all of the DLC without any additional purchases, thankfully. Every level of the campaign structure is the same, and does not differ. But it certainly is, there’s no mistaking that. It’s not truly billed as a remaster, or remake. I was a bit surprised to the same levels, same achievements, and same planes in the game. SkyDrift Infinity is a no frills dogfighting meets racing game that’s sure to satisfy arcade pilots once more. It still holds up and manages to be a lot of fun with harrowing air battles, navigating tight crevices, and laying destruction upon your enemies that leave them in a ball of flame. It’s neat revisiting the game after all this time. It’s remaster, a tenth anniversary, and a little more than Mario Kart in the sky. Skydrift Infinity launches on the Switch July 29th and will cost $14.99 USD.SkyDrift Infinity is a lot of things.

